The PP system is a measurement system designed to promote skilled and fair play, and to help push the limits of the player by encouraging competition.
To get more PP and specifically, Weighed PP to climb the ranked leaderboards, you need to play ranked maps to get Raw PP.
Raw PP is rewarded after every new or improved score on ranked maps.
Every ranked map has a different difficulty.
Filter and sort by the different star ratings to find the right maps for you!
Probably the easiest way to get started is by downloading the ranked and/or qualified playlists through the PC mod or on the website.
Once you have all the ranked songs available, all you need to do is download then play them with BeatLeader installed to set scores to get Raw PP and in-turn, Weighted PP.
To combat players setting meaningless scores just to set as many scores as possible in hopes of getting as much Player PP for the least effort, Player PP isn't calculated by adding up Map PP; rather it's calculated by sorting and adding only the best scores on your account.
The actual math is Raw PP x 0.965 ^ map index = Weighed PP
which may seem confusing but will make sense in a bit.
For example, we're going to simulate a profile with 6 scores on it; some ranked and some unranked.
Map Index | Ranked Status | Map Name | Acc | Raw PP | Weighing | Weighed PP Contribution |
---|---|---|---|---|---|---|
0 | Ranked | Need Your Love | 92.86% | 435.97 | (0.965 ^ 0) = 1 | 435.97 |
1 | Ranked | Sequence Breaker | 87.62% | 395.62 | (0.965 ^ 1) = 0.965 | 381.77 |
2 | Ranked | PP Breaker | 88.69% | 372.85 | (0.965 ^ 2) = 0.931 | 347.21 |
3 | Ranked | Kisaragi | 91.25% | 367.48 | (0.965 ^ 3) = 0.899 | 330.23 |
4 | Unranked | Spiritdance | 92.06% | NA | NA | NA |
5 | Unranked | Dogland (TV Size) | 90.06% | NA | NA | NA |
Total Raw PP | 1571.92 | Total Profile PP | 1489.18 |
A common question people seem to have when they get a new score worth, for example, 100 weighted PP is why they are not getting +100 pp on their total amount of performance points. As explained earlier, since the effect of the curve on your plays increases the further you go down your list, when you make a new play, it takes the place of an older play which makes all the plays that are under go down 1 place in the list. Even if you are getting +100 pp from this new play, all your lower plays are weighed down even more than before so you lose a certain amount of PP on them. This is why when getting a new play or making a better play on a map, you will never (one exception) get the same amount of PP on your total amount of performance points.
The only exception to this is if you get a better accuracy on your current top play. Since your top play is not affected by the curve, meaning that none of your songs will change places in your list, there will be no lost of PP on your other plays. An example would be if your top play is on Avalanche with 250 pp and you manage to get a better accuracy and that play is now worth 260 pp, you will then get +10 pp on your total amount of PP.